using System; // 2018-03-30 01:19:00.330718500 UTC namespace offset { public static class netvars { public const Int32 m_ArmorValue = 0xB238; public const Int32 m_Collision = 0x318; public const Int32 m_CollisionGroup = 0x470; public const Int32 m_Local = 0x2FAC; public const Int32 m_MoveType = 0x258; public const Int32 m_OriginalOwnerXuidHigh = 0x316C; public const Int32 m_OriginalOwnerXuidLow = 0x3168; public const Int32 m_aimPunchAngle = 0x301C; public const Int32 m_aimPunchAngleVel = 0x3028; public const Int32 m_bGunGameImmunity = 0x3894; public const Int32 m_bHasDefuser = 0xB248; public const Int32 m_bHasHelmet = 0xB22C; public const Int32 m_bInReload = 0x3245; public const Int32 m_bIsDefusing = 0x3888; public const Int32 m_bIsScoped = 0x387E; public const Int32 m_bSpotted = 0x939; public const Int32 m_bSpottedByMask = 0x97C; public const Int32 m_clrRender = 0x70; public const Int32 m_dwBoneMatrix = 0x2698; public const Int32 m_fAccuracyPenalty = 0x32B0; public const Int32 m_fFlags = 0x100; public const Int32 m_flFallbackWear = 0x3178; public const Int32 m_flFlashDuration = 0xA2F8; public const Int32 m_flFlashMaxAlpha = 0xA2F4; public const Int32 m_flNextPrimaryAttack = 0x31D8; public const Int32 m_hActiveWeapon = 0x2EE8; public const Int32 m_hMyWeapons = 0x2DE8; public const Int32 m_hObserverTarget = 0x3360; public const Int32 m_hOwner = 0x29BC; public const Int32 m_hOwnerEntity = 0x148; public const Int32 m_iAccountID = 0x2FA8; public const Int32 m_iClip1 = 0x3204; public const Int32 m_iCompetitiveRanking = 0x1A44; public const Int32 m_iCompetitiveWins = 0x1B48; public const Int32 m_iCrosshairId = 0xB2A4; public const Int32 m_iEntityQuality = 0x2F8C; public const Int32 m_iFOVStart = 0x31D8; public const Int32 m_iGlowIndex = 0xA310; public const Int32 m_iHealth = 0xFC; public const Int32 m_iItemDefinitionIndex = 0x2F88; public const Int32 m_iItemIDHigh = 0x2FA0; public const Int32 m_iObserverMode = 0x334C; public const Int32 m_iShotsFired = 0xA2B0; public const Int32 m_iState = 0x31F8; public const Int32 m_iTeamNum = 0xF0; public const Int32 m_lifeState = ; public const Int32 m_nFallbackPaintKit = 0x3170; public const Int32 m_nFallbackSeed = 0x3174; public const Int32 m_nFallbackStatTrak = 0x317C; public const Int32 m_nForceBone = 0x267C; public const Int32 m_nTickBase = 0x3404; public const Int32 m_rgflCoordinateFrame = 0x440; public const Int32 m_szCustomName = 0x301C; public const Int32 m_szLastPlaceName = 0x3588; public const Int32 m_thirdPersonViewAngles = 0x31C8; public const Int32 m_vecOrigin = 0x134; public const Int32 m_vecVelocity = 0x110; public const Int32 m_vecViewOffset = 0x104; public const Int32 m_viewPunchAngle = 0x3010; } public static class signatures { public const Int32 dwClientState = 0x57D894; public const Int32 dwClientState_GetLocalPlayer = 0x180; public const Int32 dwClientState_IsHLTV = 0x4CC8; public const Int32 dwClientState_Map = 0x28C; public const Int32 dwClientState_MapDirectory = 0x188; public const Int32 dwClientState_MaxPlayer = 0x310; public const Int32 dwClientState_PlayerInfo = 0x5240; public const Int32 dwClientState_State = 0x108; public const Int32 dwClientState_ViewAngles = 0x4D10; public const Int32 dwEntityList = 0x4A8387C; public const Int32 dwForceAttack = 0x2EC5BD8; public const Int32 dwForceAttack2 = 0x2EC5BE4; public const Int32 dwForceBackward = 0x2EC5C5C; public const Int32 dwForceForward = 0x2EC5C50; public const Int32 dwForceJump = 0x4F1AAF4; public const Int32 dwForceLeft = 0x2EC5C38; public const Int32 dwForceRight = 0x2EC5C44; public const Int32 dwGameDir = 0x61B1F0; public const Int32 dwGameRulesProxy = 0x4F84E3C; public const Int32 dwGetAllClasses = 0xAC92FC; public const Int32 dwGlobalVars = 0x57D598; public const Int32 dwGlowObjectManager = 0x4FA08E8; public const Int32 dwInput = 0x4ECE440; public const Int32 dwInterfaceLinkList = 0x6E2B24; public const Int32 dwLocalPlayer = 0xAA6614; public const Int32 dwMouseEnable = 0xAABE78; public const Int32 dwMouseEnablePtr = 0xAABE48; public const Int32 dwPlayerResource = 0x2EC3F5C; public const Int32 dwRadarBase = 0x4EB8564; public const Int32 dwSensitivity = 0xAABD14; public const Int32 dwSensitivityPtr = 0xAABCE8; public const Int32 dwSetClanTag = 0x87120; public const Int32 dwViewMatrix = 0x4A75294; public const Int32 dwWeaponTable = 0x4ECF03C; public const Int32 dwWeaponTableIndex = 0x31FC; public const Int32 dwYawPtr = 0xAABAD8; public const Int32 dwZoomSensitivityRatioPtr = 0xAB0B40; public const Int32 dwbSendPackets = 0xCD5DA; public const Int32 dwppDirect3DDevice9 = 0xA1F40; public const Int32 m_pStudioHdr = 0x293C; } } //lolzteam.org