Загрузка...

Адреса для ру вф на 18.12.2020

Тема в разделе Читы Warface создана пользователем Milon356 18 дек 2020. 802 просмотра

  1. Milon356
    Milon356 Автор темы 18 дек 2020 zelenka.guru/threads/3009882/ Чит на Warface 40 29 сен 2020
    Ку юные пастеры. Даю адреса, иди те пасту обновлять и продавать

    > SSystemGlobalEnvironment:
    > address: 0000000141E112E0
    > IGame: 0000000000000040
    > ISystem: 00000000000000E8
    > IRenderer: 0000000000000048
    > IPhysicalWorld: 0000000000000070
    > I3DEngine: 00000000000000F8
    > ITimer: 00000000000000B8
    > IEntitySystem: 00000000000000D8

    > IRenderer:
    > address: 00000001420DE3D8
    > ProjectToScreen: 0000000000000368
    > ClientDevice: 000000000000A720

    > CD3D9Renderer:
    > address: 0000000142115CFC

    > I3DEngine:
    > SetPostEffectParam: 0000000000000470

    > ITimer:
    > address: 00000001420DE3C8
    > GetFrameTime: 0000000000000038

    > IPhysicalWorld:
    > RayWorldIntersection: 0000000000000118

    > IEntitySystem:
    > GetEntity: 0000000000000058
    > GetEntityIterator: 00000000000000A8

    > IEntityIterator:
    > Next: 0000000000000030

    > IGame:
    > address: 000000014211A180

    > SCVars:
    > address: 000000014211A178
    > cl_fov: 0000000000000004
    > i_soundeffects: 00000000000000E4
    > g_enableIdleCheck: 0000000000000168
    > g_gameroom_afk_timeout: 00000000000007AC
    > g_ingame_afk_timeout: 00000000000005C8
    > i_pelletsDisp: 000000000000012C
    > i_unlimitedammo: 0000000000000134
    > g_silencer_shoot_spotting: 0000000000000BB0
    > g_victoryCondition: 00000000000005F8

    > IGameFramework:
    > address: 000000014211AE28
    > GetCurrentGameRules: 0000000000000448
    > GetClientActor: 0000000000000470

    > IGameRules:
    > GetTeam: 0000000000000368
    > SvRequestHit: 0000000000000000

    > IActor:
    > GetHealth: 00000000000000D8
    > GetMaxHealth: 00000000000000F8
    > SetHealth: 00000000000000E0
    > GetArmor: 0000000000000100
    > GetMaxArmor: 0000000000000108
    > SetHealth: 00000000000000F0
    > IsPlayer: 0000000000000230
    > SvClimbMessage: 0000000141492060

    > IItem:
    > GetIWeapon: 0000000000000278

    > IWeapon:
    > StartFire: 0000000000000058
    > StopFire: 0000000000000060

    > IEntity:
    > SetPos: 00000000000000A8
    > SetAngles: 00000000000000E8
    > SetScale: 00000000000000F8
    > GetAngles: 00000000000000F0
    > GetScale: 0000000000000100
    > GetFlags: 0000000000000030
    > GetWorldPos: 00000000000000B8
    > GetWorldBBox: 00000000000000C8
    > GetName: 0000000000000060
    > GetEntityRenderProxy: 00000000000001D8
    > GetEntityClass: 0000000000000018
    > GetCharacter: 0000000000000290

    > IEntityRenderProxy:
    > SetHUDSilhouettesParams: 0000000000000160

    > ICharacterInstance:
    > GetISkeletonPose: 0000000000000028

    > ISkeletonPose:
    > GetAbsJointByID: 0000000000000038


    > WinAPI:
    > j_malloc: 000000014174D59D
    > j_free: 000000014174D597
    > j_memcpy: 000000014174D471
    > j_memset: 000000014174D47D
    > j_strcmp: 000000014174D53D
    > j_strstr: 0000000000000000
    > j_GetAsyncKeyState: 00000001400A17F0
    > j_sqrt: 000000014196BB7D
    > j_sinf: 000000014174D525
    > j_cosf: 000000014174D51F
    > j_atoi: 000000014174D4D1
    > j_Sleep: 00000001400A1710
     
Загрузка...
Top