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Бесплатные баллы ВинЛаб (списание 70%)

Тема в разделе Халява создана пользователем b3ast1ns1d3 31 мар 2025. 448 просмотров

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  1. b3ast1ns1d3
    b3ast1ns1d3 Автор темы 31 мар 2025 288 21 июл 2024
    Чтобы получить баллы необходимо:
    1) Скачать ВинЛаб
    [IMG]
    2) авторизоваться, после чего найти лиса и нажать на него
    [IMG]
    3) Посмотреть какие у вас задания
    [IMG][IMG]
    +15 баллов за заход в игру
    4) Начать забег и выполнить задания (каждый день новые)
    5) Зайти в магазин и купить баллы за виртуальные монетки
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    6) Купить 100 баллов винлаб
    [IMG]
    7) Идем в винлаб, берем любой товар, показывааем кьар код и платим с 70% скидкой
    (Пример, чипсы стоят 100 рублей, а у вас 100 баллов, получается вы заплатите 30 рублей за чипсы)
    Ограничение ответов в теме:
    Задержка перед следующим сообщением пользователя: 72 часа
     
    1. b3ast1ns1d3 Автор темы
      Bedbag, там чипсики есть, газировка, сыр косичка, вода
  2. HISANA
    HISANA 31 мар 2025 SMS BOMBER lolz.live/threads/5264136 14 649 9 фев 2020
    если кто-то хочет поабузить, то вот сам процесс прохождения заданий

    все данные свои я вырезал, так что тут уж сами что и куда пихать
    [IMG]
    [IMG]



    Python
    import requests
    import json

    # --- Credentials and Configuration (Fill these in) ---
    # Found in the /auth/login request body
    AUTH_USER_ID = "YOUR_USER_ID_HERE" # e.g., "9391359423245"
    AUTH_PHONE_NUMBER = "YOUR_PHONE_NUMBER_HERE" # e.g., "9807423145"
    AUTH_EPOCH = "YOUR_EPOCH_TIMESTAMP_HERE" # e.g., "1743435147"
    AUTH_HASH = "YOUR_HASH_HERE" # e.g., "ae25f..."

    # Found in the headers of requests after login
    # Replace with the actual Bearer token needed for authorized requests
    BEARER_TOKEN = "YOUR_BEARER_TOKEN_HERE" # e.g., "eyJhbGciOiJIUz..."

    # Found in the headers of the login request (and subsequent requests)
    LOGIN_COOKIE_HEADER = "YOUR_FULL_COOKIE_HEADER_STRING_HERE" # e.g., "qrator_jsr=...; qrator_jsid=...; _ym_uid=...; ..."

    # Found in the body of the /game/finish request
    # Adjust this value as needed for the game logic
    RESULTS_COUNT_VALUE = 9999999
    # --- End of Credentials and Configuration ---


    # --- 1. Login Request ---
    url_login = "https://game.winelab.ru/api/v1/auth/login"
    headers_login = {
    "Accept": "application/json, text/plain, */*",
    "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7",
    "Content-Type": "application/json",
    "Cookie": LOGIN_COOKIE_HEADER, # Use the configured cookie
    "Origin": "https://game.winelab.ru",
    "Referer": "https://game.winelab.ru/game/",
    "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"',
    "sec-ch-ua-mobile": "?1",
    "sec-ch-ua-platform": '"Android"',
    "Sec-Fetch-Dest": "empty",
    "Sec-Fetch-Mode": "cors",
    "Sec-Fetch-Site": "same-origin",
    "User-Agent": "Mozilla/5.0 (Linux; Android 13; Infinix X6833B Build/TP1A.220624.014; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/134.0.6998.135 Mobile Safari/537.36",
    "X-Requested-With": "ru.winelab"
    }
    payload_login = {
    "type": "auth",
    "user_id": AUTH_USER_ID,
    "phone_number": AUTH_PHONE_NUMBER,
    "epoch": AUTH_EPOCH,
    "hash": AUTH_HASH
    }

    session_id = None
    try:
    response_login = requests.post(url_login, headers=headers_login, json=payload_login)
    response_login.raise_for_status()
    login_data = response_login.json()
    session_id = login_data['session_id']
    except requests.exceptions.RequestException as e:
    print(f"Login request failed: {e}")
    exit()
    except (KeyError, json.JSONDecodeError) as e:
    print(f"Failed to parse login response or get session_id: {e}")
    if 'response_login' in locals():
    print(f"Login Response Text: {response_login.text}")
    exit()

    # --- Common Headers for subsequent requests ---
    headers_common = {
    "Accept": "application/json, text/plain, */*",
    "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7",
    "authorization": f"Bearer {BEARER_TOKEN}",
    "Cookie": LOGIN_COOKIE_HEADER,
    "Referer": "https://game.winelab.ru/game/",
    "Origin": "https://game.winelab.ru",
    "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"',
    "sec-ch-ua-mobile": "?1",
    "sec-ch-ua-platform": '"Android"',
    "Sec-Fetch-Dest": "empty",
    "Sec-Fetch-Mode": "cors",
    "Sec-Fetch-Site": "same-origin",
    "User-Agent": headers_login["User-Agent"],
    "X-Requested-With": "ru.winelab"
    }

    # --- 2. Get All Tasks Request ---
    url_alltasks = "https://game.winelab.ru/api/v1/alltasks"
    task_ids_list = []
    try:
    response_alltasks = requests.get(url_alltasks, headers=headers_common)
    response_alltasks.raise_for_status()
    all_tasks_data = response_alltasks.json()
    task_ids_list = [task['id'] for task in all_tasks_data if 'id' in task]
    except requests.exceptions.RequestException as e:
    print(f"Get All Tasks request failed: {e}")
    exit()
    except (json.JSONDecodeError, TypeError, KeyError) as e:
    print(f"Failed to parse tasks response or extract IDs: {e}")
    if 'response_alltasks' in locals():
    print(f"Tasks Response Text: {response_alltasks.text}")
    exit()

    if not task_ids_list:
    print("No task IDs found in the response. Exiting.")
    exit()

    # --- 3. Start Game Request ---
    url_start_game = f"https://game.winelab.ru/api/v1/game/start/{session_id}"
    headers_start_game = headers_common.copy()
    game_id = None
    try:
    response_start_game = requests.post(url_start_game, headers=headers_start_game)
    response_start_game.raise_for_status()
    start_game_data = response_start_game.json()
    game_id = start_game_data['game_id']
    except requests.exceptions.RequestException as e:
    print(f"Start Game request failed: {e}")
    exit()
    except (KeyError, json.JSONDecodeError) as e:
    print(f"Failed to parse start game response or get game_id: {e}")
    if 'response_start_game' in locals():
    print(f"Start Game Response Text: {response_start_game.text}")
    exit()

    # --- 4. Finish Game Request ---
    url_finish_game = "https://game.winelab.ru/api/v1/game/finish"
    headers_finish_game = headers_common.copy()
    headers_finish_game["Content-Type"] = "application/json"

    payload_finish_game = {
    "game_id": str(game_id),
    "session_id": session_id,
    "results_count": RESULTS_COUNT_VALUE,
    "task_ids": task_ids_list
    }

    response_finish_game = None # Initialize variable
    try:
    response_finish_game = requests.put(url_finish_game, headers=headers_finish_game, json=payload_finish_game)
    response_finish_game.raise_for_status()
    print(f"Finish Game Status Code: {response_finish_game.status_code}")
    print("Finish Game Response JSON:")
    print(response_finish_game.json())
    except requests.exceptions.RequestException as e:
    print(f"Finish Game request failed: {e}")
    if response_finish_game is not None:
    print(f"Finish Game Response Text: {response_finish_game.text}")
    except json.JSONDecodeError:
    print(f"Finish Game Status Code: {response_finish_game.status_code}")
    print("Finish Game Response Text (not JSON):")
    if response_finish_game is not None:
    print(response_finish_game.text)
     
    1. Посмотреть предыдущие комментарии (1)
    2. Novi40k
    3. HISANA
      Novi40k, ну тогда делай ручками и завидуй
      [IMG]
    4. Tomskboy_32
      HISANA, а можно инструкцию небольшую чо и как делать... А то совсем не понятно..
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