Чтобы получить баллы необходимо: 1) Скачать ВинЛаб как выглядит 2) авторизоваться, после чего найти лиса и нажать на него так выглядит лис 3) Посмотреть какие у вас задания как это выглядит +15 баллов за заход в игру 4) Начать забег и выполнить задания (каждый день новые) 5) Зайти в магазин и купить баллы за виртуальные монетки как выглядит магазин 6) Купить 100 баллов винлаб как выглядит зачисление баллов 7) Идем в винлаб, берем любой товар, показывааем кьар код и платим с 70% скидкой (Пример, чипсы стоят 100 рублей, а у вас 100 баллов, получается вы заплатите 30 рублей за чипсы) Ограничение ответов в теме: Задержка перед следующим сообщением пользователя: 72 часа
если кто-то хочет поабузить, то вот сам процесс прохождения заданий все данные свои я вырезал, так что тут уж сами что и куда пихать результат import requests import json # --- Credentials and Configuration (Fill these in) --- # Found in the /auth/login request body AUTH_USER_ID = "YOUR_USER_ID_HERE" # e.g., "9391359423245" AUTH_PHONE_NUMBER = "YOUR_PHONE_NUMBER_HERE" # e.g., "9807423145" AUTH_EPOCH = "YOUR_EPOCH_TIMESTAMP_HERE" # e.g., "1743435147" AUTH_HASH = "YOUR_HASH_HERE" # e.g., "ae25f..." # Found in the headers of requests after login # Replace with the actual Bearer token needed for authorized requests BEARER_TOKEN = "YOUR_BEARER_TOKEN_HERE" # e.g., "eyJhbGciOiJIUz..." # Found in the headers of the login request (and subsequent requests) LOGIN_COOKIE_HEADER = "YOUR_FULL_COOKIE_HEADER_STRING_HERE" # e.g., "qrator_jsr=...; qrator_jsid=...; _ym_uid=...; ..." # Found in the body of the /game/finish request # Adjust this value as needed for the game logic RESULTS_COUNT_VALUE = 9999999 # --- End of Credentials and Configuration --- # --- 1. Login Request --- url_login = "https://game.winelab.ru/api/v1/auth/login" headers_login = { "Accept": "application/json, text/plain, */*", "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7", "Content-Type": "application/json", "Cookie": LOGIN_COOKIE_HEADER, # Use the configured cookie "Origin": "https://game.winelab.ru", "Referer": "https://game.winelab.ru/game/", "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"', "sec-ch-ua-mobile": "?1", "sec-ch-ua-platform": '"Android"', "Sec-Fetch-Dest": "empty", "Sec-Fetch-Mode": "cors", "Sec-Fetch-Site": "same-origin", "User-Agent": "Mozilla/5.0 (Linux; Android 13; Infinix X6833B Build/TP1A.220624.014; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/134.0.6998.135 Mobile Safari/537.36", "X-Requested-With": "ru.winelab" } payload_login = { "type": "auth", "user_id": AUTH_USER_ID, "phone_number": AUTH_PHONE_NUMBER, "epoch": AUTH_EPOCH, "hash": AUTH_HASH } session_id = None try: response_login = requests.post(url_login, headers=headers_login, json=payload_login) response_login.raise_for_status() login_data = response_login.json() session_id = login_data['session_id'] except requests.exceptions.RequestException as e: print(f"Login request failed: {e}") exit() except (KeyError, json.JSONDecodeError) as e: print(f"Failed to parse login response or get session_id: {e}") if 'response_login' in locals(): print(f"Login Response Text: {response_login.text}") exit() # --- Common Headers for subsequent requests --- headers_common = { "Accept": "application/json, text/plain, */*", "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7", "authorization": f"Bearer {BEARER_TOKEN}", "Cookie": LOGIN_COOKIE_HEADER, "Referer": "https://game.winelab.ru/game/", "Origin": "https://game.winelab.ru", "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"', "sec-ch-ua-mobile": "?1", "sec-ch-ua-platform": '"Android"', "Sec-Fetch-Dest": "empty", "Sec-Fetch-Mode": "cors", "Sec-Fetch-Site": "same-origin", "User-Agent": headers_login["User-Agent"], "X-Requested-With": "ru.winelab" } # --- 2. Get All Tasks Request --- url_alltasks = "https://game.winelab.ru/api/v1/alltasks" task_ids_list = [] try: response_alltasks = requests.get(url_alltasks, headers=headers_common) response_alltasks.raise_for_status() all_tasks_data = response_alltasks.json() task_ids_list = [task['id'] for task in all_tasks_data if 'id' in task] except requests.exceptions.RequestException as e: print(f"Get All Tasks request failed: {e}") exit() except (json.JSONDecodeError, TypeError, KeyError) as e: print(f"Failed to parse tasks response or extract IDs: {e}") if 'response_alltasks' in locals(): print(f"Tasks Response Text: {response_alltasks.text}") exit() if not task_ids_list: print("No task IDs found in the response. Exiting.") exit() # --- 3. Start Game Request --- url_start_game = f"https://game.winelab.ru/api/v1/game/start/{session_id}" headers_start_game = headers_common.copy() game_id = None try: response_start_game = requests.post(url_start_game, headers=headers_start_game) response_start_game.raise_for_status() start_game_data = response_start_game.json() game_id = start_game_data['game_id'] except requests.exceptions.RequestException as e: print(f"Start Game request failed: {e}") exit() except (KeyError, json.JSONDecodeError) as e: print(f"Failed to parse start game response or get game_id: {e}") if 'response_start_game' in locals(): print(f"Start Game Response Text: {response_start_game.text}") exit() # --- 4. Finish Game Request --- url_finish_game = "https://game.winelab.ru/api/v1/game/finish" headers_finish_game = headers_common.copy() headers_finish_game["Content-Type"] = "application/json" payload_finish_game = { "game_id": str(game_id), "session_id": session_id, "results_count": RESULTS_COUNT_VALUE, "task_ids": task_ids_list } response_finish_game = None # Initialize variable try: response_finish_game = requests.put(url_finish_game, headers=headers_finish_game, json=payload_finish_game) response_finish_game.raise_for_status() print(f"Finish Game Status Code: {response_finish_game.status_code}") print("Finish Game Response JSON:") print(response_finish_game.json()) except requests.exceptions.RequestException as e: print(f"Finish Game request failed: {e}") if response_finish_game is not None: print(f"Finish Game Response Text: {response_finish_game.text}") except json.JSONDecodeError: print(f"Finish Game Status Code: {response_finish_game.status_code}") print("Finish Game Response Text (not JSON):") if response_finish_game is not None: print(response_finish_game.text) Python import requests import json # --- Credentials and Configuration (Fill these in) --- # Found in the /auth/login request body AUTH_USER_ID = "YOUR_USER_ID_HERE" # e.g., "9391359423245" AUTH_PHONE_NUMBER = "YOUR_PHONE_NUMBER_HERE" # e.g., "9807423145" AUTH_EPOCH = "YOUR_EPOCH_TIMESTAMP_HERE" # e.g., "1743435147" AUTH_HASH = "YOUR_HASH_HERE" # e.g., "ae25f..." # Found in the headers of requests after login # Replace with the actual Bearer token needed for authorized requests BEARER_TOKEN = "YOUR_BEARER_TOKEN_HERE" # e.g., "eyJhbGciOiJIUz..." # Found in the headers of the login request (and subsequent requests) LOGIN_COOKIE_HEADER = "YOUR_FULL_COOKIE_HEADER_STRING_HERE" # e.g., "qrator_jsr=...; qrator_jsid=...; _ym_uid=...; ..." # Found in the body of the /game/finish request # Adjust this value as needed for the game logic RESULTS_COUNT_VALUE = 9999999 # --- End of Credentials and Configuration --- # --- 1. Login Request --- url_login = "https://game.winelab.ru/api/v1/auth/login" headers_login = { "Accept": "application/json, text/plain, */*", "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7", "Content-Type": "application/json", "Cookie": LOGIN_COOKIE_HEADER, # Use the configured cookie "Origin": "https://game.winelab.ru", "Referer": "https://game.winelab.ru/game/", "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"', "sec-ch-ua-mobile": "?1", "sec-ch-ua-platform": '"Android"', "Sec-Fetch-Dest": "empty", "Sec-Fetch-Mode": "cors", "Sec-Fetch-Site": "same-origin", "User-Agent": "Mozilla/5.0 (Linux; Android 13; Infinix X6833B Build/TP1A.220624.014; wv) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/134.0.6998.135 Mobile Safari/537.36", "X-Requested-With": "ru.winelab" } payload_login = { "type": "auth", "user_id": AUTH_USER_ID, "phone_number": AUTH_PHONE_NUMBER, "epoch": AUTH_EPOCH, "hash": AUTH_HASH } session_id = None try: response_login = requests.post(url_login, headers=headers_login, json=payload_login) response_login.raise_for_status() login_data = response_login.json() session_id = login_data['session_id'] except requests.exceptions.RequestException as e: print(f"Login request failed: {e}") exit() except (KeyError, json.JSONDecodeError) as e: print(f"Failed to parse login response or get session_id: {e}") if 'response_login' in locals(): print(f"Login Response Text: {response_login.text}") exit() # --- Common Headers for subsequent requests --- headers_common = { "Accept": "application/json, text/plain, */*", "Accept-Language": "ru-RU,ru;q=0.9,en-US;q=0.8,en;q=0.7", "authorization": f"Bearer {BEARER_TOKEN}", "Cookie": LOGIN_COOKIE_HEADER, "Referer": "https://game.winelab.ru/game/", "Origin": "https://game.winelab.ru", "sec-ch-ua": '"Chromium";v="134", "Not:A-Brand";v="24", "Android WebView";v="134"', "sec-ch-ua-mobile": "?1", "sec-ch-ua-platform": '"Android"', "Sec-Fetch-Dest": "empty", "Sec-Fetch-Mode": "cors", "Sec-Fetch-Site": "same-origin", "User-Agent": headers_login["User-Agent"], "X-Requested-With": "ru.winelab" } # --- 2. Get All Tasks Request --- url_alltasks = "https://game.winelab.ru/api/v1/alltasks" task_ids_list = [] try: response_alltasks = requests.get(url_alltasks, headers=headers_common) response_alltasks.raise_for_status() all_tasks_data = response_alltasks.json() task_ids_list = [task['id'] for task in all_tasks_data if 'id' in task] except requests.exceptions.RequestException as e: print(f"Get All Tasks request failed: {e}") exit() except (json.JSONDecodeError, TypeError, KeyError) as e: print(f"Failed to parse tasks response or extract IDs: {e}") if 'response_alltasks' in locals(): print(f"Tasks Response Text: {response_alltasks.text}") exit() if not task_ids_list: print("No task IDs found in the response. Exiting.") exit() # --- 3. Start Game Request --- url_start_game = f"https://game.winelab.ru/api/v1/game/start/{session_id}" headers_start_game = headers_common.copy() game_id = None try: response_start_game = requests.post(url_start_game, headers=headers_start_game) response_start_game.raise_for_status() start_game_data = response_start_game.json() game_id = start_game_data['game_id'] except requests.exceptions.RequestException as e: print(f"Start Game request failed: {e}") exit() except (KeyError, json.JSONDecodeError) as e: print(f"Failed to parse start game response or get game_id: {e}") if 'response_start_game' in locals(): print(f"Start Game Response Text: {response_start_game.text}") exit() # --- 4. Finish Game Request --- url_finish_game = "https://game.winelab.ru/api/v1/game/finish" headers_finish_game = headers_common.copy() headers_finish_game["Content-Type"] = "application/json" payload_finish_game = { "game_id": str(game_id), "session_id": session_id, "results_count": RESULTS_COUNT_VALUE, "task_ids": task_ids_list } response_finish_game = None # Initialize variable try: response_finish_game = requests.put(url_finish_game, headers=headers_finish_game, json=payload_finish_game) response_finish_game.raise_for_status() print(f"Finish Game Status Code: {response_finish_game.status_code}") print("Finish Game Response JSON:") print(response_finish_game.json()) except requests.exceptions.RequestException as e: print(f"Finish Game request failed: {e}") if response_finish_game is not None: print(f"Finish Game Response Text: {response_finish_game.text}") except json.JSONDecodeError: print(f"Finish Game Status Code: {response_finish_game.status_code}") print("Finish Game Response Text (not JSON):") if response_finish_game is not None: print(response_finish_game.text)