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Адреса для ру вф на 02.03.2021

Тема в разделе Warface создана пользователем Milon356 2 мар 2021. 260 просмотров

Опрос
Нужен ли гайд как сделать для себя фри чит?
  1. Да

    60%
    3
  2. Нафига?

    20%
    1
  3. нет

    20%
    1
  1. Milon356
    Milon356 Автор темы 2 мар 2021 zelenka.guru/threads/3009882/ Чит на Warface 40 29 сен 2020
    > SSystemGlobalEnvironment:
    > address: 0000000141E2E880
    > IGame: 0000000000000040
    > ISystem: 00000000000000E8
    > IRenderer: 0000000000000048
    > IPhysicalWorld: 0000000000000070
    > I3DEngine: 00000000000000F8
    > ITimer: 00000000000000B8
    > IEntitySystem: 00000000000000D8

    > IRenderer:
    > address: 00000001420FB738
    > ProjectToScreen: 0000000000000368
    > ClientDevice: 000000000000A770

    > CD3D9Renderer:
    > address: 000000014213304C

    > I3DEngine:
    > SetPostEffectParam: 0000000000000470

    > ITimer:
    > address: 00000001420FB728
    > GetFrameTime: 0000000000000038

    > IPhysicalWorld:
    > RayWorldIntersection: 0000000000000118

    > IEntitySystem:
    > GetEntity: 0000000000000058
    > GetEntityIterator: 00000000000000A8

    > IEntityIterator:
    > Next: 0000000000000030

    > IGame:
    > address: 00000001421374D0

    > SCVars:
    > address: 00000001421374C8
    > IGameFramework:
    > address: 0000000142138178
    > GetCurrentGameRules: 0000000000000448
    > GetClientActor: 0000000000000470

    > IGameRules:
    > GetTeam: 0000000000000368
    > SvRequestHit: 0000000000000000

    > IActor:
    > GetHealth: 00000000000000D8
    > GetMaxHealth: 00000000000000F8
    > SetHealth: 00000000000000E0
    > GetArmor: 0000000000000100
    > GetMaxArmor: 0000000000000108
    > SetHealth: 00000000000000F0
    > IsPlayer: 0000000000000230
    > SvClimbMessage: 0000000141499780

    > IItem:
    > GetIWeapon: 0000000000000278

    > IWeapon:
    > StartFire: 0000000000000058
    > StopFire: 0000000000000060

    > IEntity:
    > SetPos: 00000000000000A8
    > SetAngles: 00000000000000E8
    > SetScale: 00000000000000F8
    > GetAngles: 00000000000000F0
    > GetScale: 0000000000000100
    > GetFlags: 0000000000000030
    > GetWorldPos: 00000000000000B8
    > GetWorldBBox: 00000000000000C8
    > GetName: 0000000000000060
    > GetEntityRenderProxy: 00000000000001D8
    > GetEntityClass: 0000000000000018
    > GetCharacter: 0000000000000290

    > IEntityRenderProxy:
    > SetHUDSilhouettesParams: 0000000000000160

    > ICharacterInstance:
    > GetISkeletonPose: 0000000000000028

    > ISkeletonPose:
    > GetAbsJointByID: 0000000000000038


    > CItemProxy:
    > RequestReload: 000000014134BF60
    > RequestReloadUnber: 000000014134D0E0
    > RequestShoot: 0000000141290A10
    > RequestShootHit: 000000014128FBE0
    > HUDSilhouettes_type:
    > HUDSilhouettes: 00000001414B9030
    > WinAPI:
    > j_malloc: 0000000141763ABA
    > j_free: 0000000141763AB4
    > j_memcpy: 000000014176398E
    > j_memset: 000000014176399A
    > j_strcmp: 0000000141763A5A
    > j_strstr: 0000000000000000
    > j_GetAsyncKeyState: 00000001400A27D0
    > j_sqrt: 0000000141983BFD
    > j_sinf: 0000000141763A42
    > j_cosf: 0000000141763A3C
    > j_atoi: 00000001417639EE
    > j_Sleep: 00000001400A26F0


    Ну я поздно, зато пасту кто-то обновит :D
     
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