Champions Dr. Mundo Nerfs TBC Janna Nerfs TBC Hecarim Q: Rampage Damage amplification per stack: 4% (+5% per 100 bAD) ⇒ 3% (+4% per 100 bAD) Lillia Passive: Dream-Laden Bough Base damage: 6% maximum health ⇒ 5% maximum health Q: Blooming Blows Base damage: 40/50/60/70/80 ⇒ 35/45/55/65/75 Lux E: Lucent Singularity AP ratio: 70% ⇒ 80% R: Final Spark AP ratio: 100% ⇒ 120% Mordekaiser Passive: Darkness Rise Bug fix: No longer applies stacks to jungle camps W: Indestructible Damage taken to shield: 15% ⇒ 10% Nilah Q: Formless Blade AD ratio: 90/100/110/120/130% ⇒ 90/97.5/105/112.5/120% Crit amplifier: 100% crit chance ⇒ 120% crit chance Healing: 15% crit chance ⇒ 20% crit chance R: Apotheosis AD ratio: 140% bAD ⇒ 112% bAD Healing: 30% (+15% of crit chance) of champion damage ⇒ 20% (+10% of crit chance) of champion damage Rammus W: Defensive Ball Curl Base armor: 50 ⇒ 40 Base magic resist: 15 ⇒ 10 Cooldown: 6 seconds ⇒ 7 seconds Udyr Q: Wilding Claw Base damage: 3-10% (+6% per 100 bAD) maximum health ⇒ 3-8% (+5% per 100 bAD) maximum health Additional empowered damage: 2-5% (+3% per 100 bAD) maximum health ⇒ 2-4% (+2% per 100 bAD) maximum health On-hit damage: 5-45 (+20% bAD) ⇒ 5-35 (+30% bAD) W: Iron Mantle Mana cost: 45-28 ⇒ 40-23 E: Blazing Stampede Mana cost: 45-28 ⇒ 40-23 R: Wingborne Storm Mana cost: 45-28 ⇒ 40-23 Base damage per second: 10/18/26/34/42/50 ⇒ 10/20/30/40/50/60 Zed Q: Razor Shuriken Base damage: 80/115/150/185/220 ⇒ 70/105/140/175/210 E: Shadow Slash Base damage: 70/90/110/130/150 ⇒ 65/85/105/125/145 Cooldown: 5/4.5/4/3.5/3 seconds ⇒ 5/4.75/4.5/4.25/4 seconds Items Jak’Sho, the Protean Total cost: 3000 gold ⇒ 3100 gold Resists per stack: 3 ⇒ 2 Ravenous Hydra Stacks lost on death: 50% ⇒ 60% Cleave AD ratio: 50% (melee) / 25% (ranged) ⇒ 40% / 20% Systems Jungle pets Epic monster damage reduction: 30% ⇒ 20% Gold per treat: 35 ⇒ 30 Mosstomper shield: 75-330 ⇒ 60-281