В public OnPlayerGiveDamage if(damagedid != INVALID_PLAYER_ID)if(weaponid == 34)if(bodypart == 2)amount = 355; return 1; Code if(damagedid != INVALID_PLAYER_ID)if(weaponid == 34)if(bodypart == 2)amount = 355; return 1; public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) { if(damagedid != INVALID_PLAYER_ID)if(weaponid == 34)if(bodypart == 2)amount = 355; return 1; } Code public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) { if(damagedid != INVALID_PLAYER_ID)if(weaponid == 34)if(bodypart == 2)amount = 355; return 1; }