Убираем траву в PUBG.Заходим в конфиги игры: C:\Users\*name*\AppData\Local\TslGame\Saved\Config\WindowsNoEditor Заменяем все в файле: scalability.ini На это [ScalabilitySettings] PerfIndexValues_ResolutionQuality=0 [AntiAliasingQuality@0] r.MSAA.CompositingSampleCount=0 [ViewDistanceQuality@0] r.SkeletalMeshLODBias=15 r.ViewDistanceScale=0 [TextureQuality@0] r.ParticleLODBias=15 r.MipMapLODBias=15 r.Streaming.MipBias=15 r.Streaming.PoolSize=0 [ShadowQuality@0] r.Shadow.MaxResolution=0 r.Shadow.RadiusThreshold=0 r.ShadowQuality=0 r.Shadow.NearInstanceShadowOption=0 r.DistanceFieldShadowing=0 [PostProcessQuality@0] r.AmbientOcclusionRadiusScale=0 r.BloomQuality=0 r.BlurGBuffer=0 r.RenderTargetPoolMin=0 r.Upscale.Quality=0 [EffectsQuality@0] r.SSR=0 r.TranslucencyLightingVolumeDim=0 Код [ScalabilitySettings] PerfIndexValues_ResolutionQuality=0 [AntiAliasingQuality@0] r.MSAA.CompositingSampleCount=0 [ViewDistanceQuality@0] r.SkeletalMeshLODBias=15 r.ViewDistanceScale=0 [TextureQuality@0] r.ParticleLODBias=15 r.MipMapLODBias=15 r.Streaming.MipBias=15 r.Streaming.PoolSize=0 [ShadowQuality@0] r.Shadow.MaxResolution=0 r.Shadow.RadiusThreshold=0 r.ShadowQuality=0 r.Shadow.NearInstanceShadowOption=0 r.DistanceFieldShadowing=0 [PostProcessQuality@0] r.AmbientOcclusionRadiusScale=0 r.BloomQuality=0 r.BlurGBuffer=0 r.RenderTargetPoolMin=0 r.Upscale.Quality=0 [EffectsQuality@0] r.SSR=0 r.TranslucencyLightingVolumeDim=0 Заменяем все в файле: engine.ini на это: [Core.System] Paths=../../../Engine/Content Paths=%GAMEDIR%Content Paths=../../../Engine/Plugins/OceanPlugin/Content Paths=../../../Engine/Plugins/Mutable/Content Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content Paths=../../../Engine/Plugins/RoadEditor/Content Paths=../../../Engine/Plugins/2D/Paper2D/Content Paths=../../../Engine/Plugins/Wwise/Content [/script/engine.engine] MinDesiredFrameRate=0 bSmoothFrameRate=False SmoothedFrameRateRange=(LowerBound= (Type=ERangeBoundTypes::Inclusive",Value=0),UpperBound= (Type=ERangeBoundTypes::Exclusive",Value=0)) MaxPixelShaderAdditiveComplexityCount=0 MaxES2PixelShaderAdditiveComplexityCount=0 TimeBetweenPurgingPendingKillObjects=0 PoolSize=0 PhysXGpuHeapSize=0 PhysXMeshCacheSize=0 DynamicStreaming=False bUseBackgroundLevelStreaming=False MipFadeInSpeed0=0 MipFadeOutSpeed0=0 MipFadeInSpeed1=0 MipFadeOutSpeed1=0 [SystemSettings] r.Decal.FadeScreenSizeMult=0 r.TiledDeferredShading=0 r.GBufferFormat=0 r.Filter.SizeScale=0 r.SSS.Filter=1 r.SceneColorFormat=3 r.LightPropagationVolume=0 r.LightShafts=0 r.IndirectLightingCache=0 r.Cache.DrawLightingSamples=0 r.MaxAnisotropy=0 FX.MaxCPUParticlesPerEmitter=0 FX.MaxGPUParticlesSpawnedPerFrame=0 r.TessellationAdaptivePixelsPerTriangle=0 r.LimitRenderingFeatures=5 r.DefaultFeature.AntiAliasing=0 r.ForceLOD=5 r.LightFunctionQuality=0 r.ShadowQuality=0 r.SimpleDynamicLighting=1 r.SceneColorFringe.Max=0 r.AmbientOcclusionLevels=0 r.BloomQuality=0 r.DepthOfFieldQuality=0 r.SSR.Quality=0 r.DetailMode=0 r.LensFlareQuality=0 r.LightShaftQuality=0 r.RefractionQuality=0 r.ExposureOffset=0 r.ReflectionEnvironment=0 r.Atmosphere=0 ShowFlag.DepthOfField=0 ShowFlag.AntiAliasing=0 ShowFlag.LensFlares=0 ShowFlag.Bloom=0 ShowFlag.AmbientOcclusion=0 ShowFlag.TemporalAA=0 ShowFlag.DynamicShadows=0 ShowFlag.MotionBlur=0 ShowFlag.fog=0 ShowFlag.Tessellation=0 ShowFlag.LightComplexity=0 ShowFlag.Decals=0 ShowFlag.Collision=0 ShowFlag.DirectLighting=0 ShowFlag.DirectionalLights=0 ShowFlag.Diffuse=0 ShowFlag.DeferredLighting=0 ShowFlag.SkyLighting=0 ShowFlag.SubsurfaceScattering=0 ShowFlag.ShaderComplexity=0 ShowFlag.Materials=0 ShowFlag.ReflectionEnvironment=0 ShowFlag.ScreenSpaceReflections=0 [/script/engine.renderersettings] r.DefaultFeature.Bloom=False r.DefaultFeature.AmbientOcclusion=False r.DefaultFeature.AmbientOcclusionStaticFraction=False r.DefaultFeature.AutoExposure=False r.DefaultFeature.DepthOfField=False r.DefaultFeature.MotionBlur=False r.DepthOfFieldQuality=0 r.DepthOfField.MaxSize=0 r.AmbientOcclusionLevels=0 r.AmbientOcclusionRadiusScale=0 r.BloomQuality=0 r.SwitchGridShadow=0 r.SeparateTranslucency=False r.ReflectionEnvironment=0 r.CustomDepth=1 r.DefaultFeature.AntiAliasing=0 r.ViewDistanceScale=0 r.ShadowQuality=0 r.Shadow.CSM.MaxCascades=0 r.Shadow.MaxResolution=8 r.Shadow.RadiusThreshold=0.01 r.Shadow.DistanceScale=0.01 r.Shadow.CSM.TransitionScale=0 r.DistanceFieldAO=0 r.RenderTargetPoolMin=0 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.FastBlurThreshold=0 r.Upscale.Quality=0 r.TonemapperQuality=0 r.RefractionQuality=0 r.SSR.Quality=0 r.SceneColorFormat=3 r.TranslucencyVolumeBlur=0 r.MaterialQualityLevel=0 r.SSS.Scale=0 r.SSS.SampleSet=0 r.EmitterSpawnRateScale=0 r.Tonemapper.Sharpen=2.5 foliage.LODDistanceScaleGrass=0 foliage.DiscardDataOnLoad=1 grass.DiscardDataOnLoad=0 bSmoothFrameRate=False r.TranslucencyLightingVolumeDim=0 r.PostProcessAAQuality=0 r.MotionBlurQuality=0 r.LightFunctionQuality=0 r.LightShaftQuality=0 r.DistanceFieldShadowing=0 [/Script/Engine.InputSettings] bEnableMouseSmoothing=False [/Script/TslGame.TslEngine] FrameRateCap=0 Код [Core.System] Paths=../../../Engine/Content Paths=%GAMEDIR%Content Paths=../../../Engine/Plugins/OceanPlugin/Content Paths=../../../Engine/Plugins/Mutable/Content Paths=../../../Engine/Plugins/Runtime/Coherent/CoherentUIGTPlugin/Content Paths=../../../Engine/Plugins/RoadEditor/Content Paths=../../../Engine/Plugins/2D/Paper2D/Content Paths=../../../Engine/Plugins/Wwise/Content [/script/engine.engine] MinDesiredFrameRate=0 bSmoothFrameRate=False SmoothedFrameRateRange=(LowerBound= (Type=ERangeBoundTypes::Inclusive",Value=0),UpperBound= (Type=ERangeBoundTypes::Exclusive",Value=0)) MaxPixelShaderAdditiveComplexityCount=0 MaxES2PixelShaderAdditiveComplexityCount=0 TimeBetweenPurgingPendingKillObjects=0 PoolSize=0 PhysXGpuHeapSize=0 PhysXMeshCacheSize=0 DynamicStreaming=False bUseBackgroundLevelStreaming=False MipFadeInSpeed0=0 MipFadeOutSpeed0=0 MipFadeInSpeed1=0 MipFadeOutSpeed1=0 [SystemSettings] r.Decal.FadeScreenSizeMult=0 r.TiledDeferredShading=0 r.GBufferFormat=0 r.Filter.SizeScale=0 r.SSS.Filter=1 r.SceneColorFormat=3 r.LightPropagationVolume=0 r.LightShafts=0 r.IndirectLightingCache=0 r.Cache.DrawLightingSamples=0 r.MaxAnisotropy=0 FX.MaxCPUParticlesPerEmitter=0 FX.MaxGPUParticlesSpawnedPerFrame=0 r.TessellationAdaptivePixelsPerTriangle=0 r.LimitRenderingFeatures=5 r.DefaultFeature.AntiAliasing=0 r.ForceLOD=5 r.LightFunctionQuality=0 r.ShadowQuality=0 r.SimpleDynamicLighting=1 r.SceneColorFringe.Max=0 r.AmbientOcclusionLevels=0 r.BloomQuality=0 r.DepthOfFieldQuality=0 r.SSR.Quality=0 r.DetailMode=0 r.LensFlareQuality=0 r.LightShaftQuality=0 r.RefractionQuality=0 r.ExposureOffset=0 r.ReflectionEnvironment=0 r.Atmosphere=0 ShowFlag.DepthOfField=0 ShowFlag.AntiAliasing=0 ShowFlag.LensFlares=0 ShowFlag.Bloom=0 ShowFlag.AmbientOcclusion=0 ShowFlag.TemporalAA=0 ShowFlag.DynamicShadows=0 ShowFlag.MotionBlur=0 ShowFlag.fog=0 ShowFlag.Tessellation=0 ShowFlag.LightComplexity=0 ShowFlag.Decals=0 ShowFlag.Collision=0 ShowFlag.DirectLighting=0 ShowFlag.DirectionalLights=0 ShowFlag.Diffuse=0 ShowFlag.DeferredLighting=0 ShowFlag.SkyLighting=0 ShowFlag.SubsurfaceScattering=0 ShowFlag.ShaderComplexity=0 ShowFlag.Materials=0 ShowFlag.ReflectionEnvironment=0 ShowFlag.ScreenSpaceReflections=0 [/script/engine.renderersettings] r.DefaultFeature.Bloom=False r.DefaultFeature.AmbientOcclusion=False r.DefaultFeature.AmbientOcclusionStaticFraction=False r.DefaultFeature.AutoExposure=False r.DefaultFeature.DepthOfField=False r.DefaultFeature.MotionBlur=False r.DepthOfFieldQuality=0 r.DepthOfField.MaxSize=0 r.AmbientOcclusionLevels=0 r.AmbientOcclusionRadiusScale=0 r.BloomQuality=0 r.SwitchGridShadow=0 r.SeparateTranslucency=False r.ReflectionEnvironment=0 r.CustomDepth=1 r.DefaultFeature.AntiAliasing=0 r.ViewDistanceScale=0 r.ShadowQuality=0 r.Shadow.CSM.MaxCascades=0 r.Shadow.MaxResolution=8 r.Shadow.RadiusThreshold=0.01 r.Shadow.DistanceScale=0.01 r.Shadow.CSM.TransitionScale=0 r.DistanceFieldAO=0 r.RenderTargetPoolMin=0 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.FastBlurThreshold=0 r.Upscale.Quality=0 r.TonemapperQuality=0 r.RefractionQuality=0 r.SSR.Quality=0 r.SceneColorFormat=3 r.TranslucencyVolumeBlur=0 r.MaterialQualityLevel=0 r.SSS.Scale=0 r.SSS.SampleSet=0 r.EmitterSpawnRateScale=0 r.Tonemapper.Sharpen=2.5 foliage.LODDistanceScaleGrass=0 foliage.DiscardDataOnLoad=1 grass.DiscardDataOnLoad=0 bSmoothFrameRate=False r.TranslucencyLightingVolumeDim=0 r.PostProcessAAQuality=0 r.MotionBlurQuality=0 r.LightFunctionQuality=0 r.LightShaftQuality=0 r.DistanceFieldShadowing=0 [/Script/Engine.InputSettings] bEnableMouseSmoothing=False [/Script/TslGame.TslEngine] FrameRateCap=0 И плюсы данного конфига: Приятнее игра Плавный фпс Убирает фризы Убирает траву Оставляет кусты ( что бы можно было прятаться в них ) Приятного пользования!
Не актуально, т.к файлы игры начинает проверять, только если через nvidia gperience все это проворачивать и настраивать