Воть =3 DWORD m_nVersion = 0x8222E0; DWORD m_dwGlowObject = 0x4F89144; DWORD m_dwEntityList = 0x04A6DA5C; DWORD m_dwLocalPlayer = 0xA4C58C; DWORD m_dwClientState = 0x5A29FC; DWORD m_dwViewMatrix = 0x04a5f504; DWORD m_iItemIDLow = 0x2FA4; DWORD iViewModelIndex = 0x31e0; DWORD iWorldModelIndex = 0x31E4 ; DWORD m_bIsScoped = 0x389c; DWORD m_iDefaultFOV = 0x332c; DWORD m_iCrossHairID = 0x0000AA70; DWORD m_dwGlowIndex = 0x0000A320; DWORD m_iShotsFired = 0x0000A2C0; DWORD m_vecPunch = 0x0000301C; DWORD boneMatrix = 0x00002698; DWORD m_dwLocalPlayerIndex = 0x00000178; DWORD m_bDormant = 0x000000E9; DWORD m_dwViewAngles = 0x00004D0C; DWORD m_flFlashDuration = 0x0000A308; DWORD m_hMyWeapons = 0x2DE8; DWORD m_iItemDefinitionIndex = 0x2F88; DWORD m_bSpotted = 0x0000097C; DWORD m_hActiveWeapon = 0x2EE8; DWORD m_iWeaponID = 0x000032EC; DWORD m_iFOV = 0x31D4; DWORD m_fAccuracyPenalty = 0x32C0; DWORD m_Collision = 0x0318; DWORD m_bGunGameImmunity = 0x000038B0; DWORD m_bHasDefuser = 0xAA14; DWORD m_flTimerLength = 0x2980; DWORD m_flC4Blow = 0x297C; DWORD m_flDefuseCountDown = 0x2994; DWORD m_AttributeManager = 0x2D70; DWORD m_Item = 0x2DB0; DWORD m_iAccountID = 0x2FA8; DWORD m_iEntityQuality = 0x2F8C; DWORD m_iItemIDHigh = 0x2FA0; DWORD m_szCustomName = 0x301C; DWORD m_OriginalOwnerXuidLow = 0x3168; DWORD m_OriginalOwnerXuidHigh = 0x316C; DWORD m_nFallbackPaintKit = 0x3170; DWORD m_nFallbackSeed = 0x3174; DWORD m_flFallbackWear = 0x3178; DWORD m_nFallbackStatTrak = 0x317C; DWORD m_nIndex = 0x001C; DWORD m_bShouldGlow = 0x29B8; DWORD m_iViewModelIndex = 0x3A40; DWORD m_hViewModel = 0x3AD4; DWORD m_nModelIndex = 0x28C; DWORD m_dwMapName = 0x00000284; DWORD m_bHasHelmet = 0xA9FC; DWORD m_angEyeAngles = 0x0000AA08; DWORD m_iTeamNum = 0x000000F0; DWORD m_vecOrigin = 0x00000134; DWORD m_iHealth = 0x000000FC; DWORD m_fFlags = 0x00000100; DWORD m_lifeState = 0x0000025B; DWORD m_ArmorValue = 0x0000AA04; Код DWORD m_nVersion = 0x8222E0; DWORD m_dwGlowObject = 0x4F89144; DWORD m_dwEntityList = 0x04A6DA5C; DWORD m_dwLocalPlayer = 0xA4C58C; DWORD m_dwClientState = 0x5A29FC; DWORD m_dwViewMatrix = 0x04a5f504; DWORD m_iItemIDLow = 0x2FA4; DWORD iViewModelIndex = 0x31e0; DWORD iWorldModelIndex = 0x31E4 ; DWORD m_bIsScoped = 0x389c; DWORD m_iDefaultFOV = 0x332c; DWORD m_iCrossHairID = 0x0000AA70; DWORD m_dwGlowIndex = 0x0000A320; DWORD m_iShotsFired = 0x0000A2C0; DWORD m_vecPunch = 0x0000301C; DWORD boneMatrix = 0x00002698; DWORD m_dwLocalPlayerIndex = 0x00000178; DWORD m_bDormant = 0x000000E9; DWORD m_dwViewAngles = 0x00004D0C; DWORD m_flFlashDuration = 0x0000A308; DWORD m_hMyWeapons = 0x2DE8; DWORD m_iItemDefinitionIndex = 0x2F88; DWORD m_bSpotted = 0x0000097C; DWORD m_hActiveWeapon = 0x2EE8; DWORD m_iWeaponID = 0x000032EC; DWORD m_iFOV = 0x31D4; DWORD m_fAccuracyPenalty = 0x32C0; DWORD m_Collision = 0x0318; DWORD m_bGunGameImmunity = 0x000038B0; DWORD m_bHasDefuser = 0xAA14; DWORD m_flTimerLength = 0x2980; DWORD m_flC4Blow = 0x297C; DWORD m_flDefuseCountDown = 0x2994; DWORD m_AttributeManager = 0x2D70; DWORD m_Item = 0x2DB0; DWORD m_iAccountID = 0x2FA8; DWORD m_iEntityQuality = 0x2F8C; DWORD m_iItemIDHigh = 0x2FA0; DWORD m_szCustomName = 0x301C; DWORD m_OriginalOwnerXuidLow = 0x3168; DWORD m_OriginalOwnerXuidHigh = 0x316C; DWORD m_nFallbackPaintKit = 0x3170; DWORD m_nFallbackSeed = 0x3174; DWORD m_flFallbackWear = 0x3178; DWORD m_nFallbackStatTrak = 0x317C; DWORD m_nIndex = 0x001C; DWORD m_bShouldGlow = 0x29B8; DWORD m_iViewModelIndex = 0x3A40; DWORD m_hViewModel = 0x3AD4; DWORD m_nModelIndex = 0x28C; DWORD m_dwMapName = 0x00000284; DWORD m_bHasHelmet = 0xA9FC; DWORD m_angEyeAngles = 0x0000AA08; DWORD m_iTeamNum = 0x000000F0; DWORD m_vecOrigin = 0x00000134; DWORD m_iHealth = 0x000000FC; DWORD m_fFlags = 0x00000100; DWORD m_lifeState = 0x0000025B; DWORD m_ArmorValue = 0x0000AA04;