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Undetected | Osiris |РАБОТАЕТ |20.01.2020|

Тема в разделе Читы CS2 создана пользователем DenTor 11 янв 2020. (поднята 8 янв 2020) 3783 просмотра

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  1. DenTor
    DenTor Автор темы 11 янв 2020 21 30 май 2017
    [IMG]


    Dll (Яндекс) : https://yadi.sk/d/lWoYYLiVE6rZRQ
    VT(Dll) : https://www.virustotal.com/gui/file...47f5d628c4d45ef551e06e81daf9c96ab9b/detection



    • Enabled - on / off master switch
    • On key [ key ] - aimbot works only when chosen key is being held
    • Silent - aimbot is not visible on your screen (client-sided only)
    • Friendly fire - treat allies as enemies
    • Visible only - aim only on visible players
    • Scoped only - aimbot works only when using scope (applies only to sniper rifles)
    • Ignore flash - ignore flashbang i.e. aim when local player is flashed
    • Ignore smoke - ignore smoke i.e. aim when target is in smoke
    • Auto shot - shoot automatically when target found
    • Auto scope - automatically scopes sniper rifle before shooting
    • Recoil-based fov - aimbot uses recoil as fov origin
    • Bone - bone which aimbot aims at
    • Fov - field-of-view which aimbot operates [0-255]
    • Smooth - smooth aimbot movement in order to seem more human-like
    • Recoil control x - horizontal recoil control factor
    • Recoil control y - vertical recoil control factor
    • Max aim inaccuracy - maximum weapon inaccuracy allowing aimbot to run, lowering this value will e.g. disable aimbot while jumping or running
    • Enabled - on / off master switch
    • On key [ key ] - triggerbot works only when chosen key is being held
    • Friendly fire - treat allies as enemies
    • Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
    • Ignore flash - ignore flashbang i.e. shoot when local player is flashed
    • Ignore smoke - ignore smoke i.e. shoot when target is in smoke
    • Hitgroup - body parts on which triggerbot works
    • Shot delay - delay time in ms (milliseconds)
    • Enabled - on / off master switch
    • Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
    • Time limit - limit the backtracking window [1-200ms]
    Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), C4, Planted C4, Chickens, Defuse kits, Projectiles, Hostages, Ragdolls / All, Visible, Occluded

    • Enabled - on / off master switch
    • Health based - color is based on player's hp
    • Rainbow - change color frequently
    • Thickness - outline thickness
    • Alpha - outline alpha
    • Style - glow style [0-3]
    Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), Hands (view model hands), Backtrack (requires backtrack to be enabled), Sleeves (view model) / All, Visible, Occluded

    • Enabled - on / off master switch
    • Health based - color is based on player's hp
    • Rainbow - change color frequently
    • Blinking - change transparency frequently
    • Material - material applied to model (Normal, Flat, Animated, Platinum,Glass, Chrome, Crystal, Silver, Gold, Plastic)
    • Wireframe - render triangle mesh instead of solid material
    • Alpha - maximum material transparency
    1. Allies, Enemies
      • All, Visible, Occluded
    2. Weapons
    3. Projectiles
      • Flashbang, HE Grenade, Breach Charge, Bump Mine, Decoy Grenade, Molotov, TA Grenade, Smoke Grenade, Snowball
    4. Danger Zone
      • Sentries, Drones, Cash, Cash Dufflebag, Pistol Case, Light Case, Heavy Case, Explosive Case, Tools Case, Full Armor, Armor, Helmet, Parachute, Briefcase, Tablet Upgrade, ExoJump, Ammobox, Radar Jammer
    • Enabled - on / off master switch
    • Font - esp text font number (from vgui_spew_fonts command)
    • Snaplines - draw snapline to player
    • Eye traces - draw player eye traces (shows where player looks)
    • Box - draw 2D box over player model
    • Name - draw player name
    • Health - draw player health
    • Health bar - draw rectangle indicating player health
    • Armor - draw player armor
    • Armor bar - draw rectangle indicating player armor
    • Money - draw player money
    • Head dot - draw dot on player's head
    • Disable post-processing - disable post-processing effects in order to increase FPS
    • Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
    • No fog - remove fog from map for better visibility
    • No 3d sky - remove 3d skybox from map - increases FPS
    • No visual recoil - remove visual recoil punch effect
    • No hands - remove arms / hands model from first-person view
    • No sleeves - remove sleeves model from first-person view
    • No weapons - remove weapons model from first-person view
    • No smoke - remove smoke grenade effect
    • No blur - remove blur
    • No scope overlay - remove black overlay while scoping
    • No grass - remove grass from map in Danger Zone mode (dz_blacksite and dz_sirocco maps)
    • No shadows - disable dynamic shadows
    • Wireframe smoke - render smoke skeleton instead of particle effect
    • Zoom [ key ] - enable zoom on unzoomable weapons
    • Thirdperson - thirdperson view
    • Thirdperson distance - camera distance in thirdperson view
    • View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
    • FOV - change view FOV [-60-0-60] (0 - actual view fov, negative values - decreased, positive values - increased)
    • Far Z - far clipping range, useful after disabling fog on large maps (e.g dz_sirocco) to render distant buildings
    • Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
    • Brightness - control game brightness [0.0-1.0]
    • Skybox - change sky(box)
    • World color - set world material ambient light color
    • Deagle spinner - play "spinning" inspect animation when holding Deagle
    • Screen effect - screenspace effect - Drone cam, Drone cam with noise, Underwater, Healthboost, Dangerzone
    change weapon skins, knives and stickers
    modify volume of certain sound effects
    • Chicken volume - volume of chicken sounds
    Local player, Allies, Enemies

    • Master volume - overall volume of sounds emitted by player
    • Headshot volume - volume of headshot sound (when player gets headshoted)
    • Weapon volume - volume of player weapon shots
    • Footstep volume - volume of player footsteps
    Сustomize the menu as you like
    • Menu key [ key ] - menu toggle key
    • Menu style - menu style toggle (Classic / One window)
    • Menu colors - menu color theme (Dark / Light / Classic)
    • Anti AFK kick - avoid auto-kick by server for inactivity
    • Auto strafe - automatically strafe in air following mouse movement
    • Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
    • Clan tag - set custom clan tag
    • Animated clan tag - animate clan tag
    • Fast duck - remove crouch delay
    • Sniper crosshair - draw crosshair while holding sniper rifle
    • Recoil crosshair - crosshair follows recoil pattern
    • Auto pistol - fire pistols like automatic rifles
    • Auto reload - automatically reload if weapon has empty clip
    • Auto accept - automatically accept competitive match
    • Radar hack - show enemies positions on radar
    • Reveal ranks - show player ranks in scoreboard in competitive modes
    • Reveal money - show enemies' money in scoreboard
    • Spectator list - show nicknames of players spectating you
    • Watermark - show cheat name in upper-left screen corner and fps & ping in upper right corner.
    • Fix animation LOD - fix aimbot inaccuracy for players behind local player
    • Fix bone matrix - correct client bone matrix to be closer to server one
    • Disable model occlusion - draw player models even if they are behind thick walls
    • Kill message - print message to chat after killing an enemy
    • Name ******* - mimic other players names
    • Fast plant - plants bomb on bombsite border, when holding LMB or E key
    • Quick reload - perform quick weapon switch during reload for faster reload
    • Prepare revolver [ key ] - keep revolver cocked, optionally on key
    • Hit Sound - sound emitted when hurting enemy
    • Chocked packets - length of sequence of chocked ticks
    • Max angle delta - maximum viewangles change per tick
    • Unhook - unload cheat
    • Enabled - on / off master switch
    • Target - report target Enemies/Allies/All
    • Delay - delay between reports, in seconds
    • Aimbot - report for aim assistance
    • Wallhack - report for visual assistance
    • Other - report for other assistance
    • Griefing - report for griefing
    • Voice abuse - report for voice abuse
    • Text abuse - report for text abuse
    • Create config - create new configuration file
    • Reset config - restore default configuration settings (does not touch saved configuration)
    • Load selected - load selected configuration file
    • Save selected - save selected configuration file
    • Delete selected - delete selected configuration file

    Куда кидать конфиги ?
    • В разделе ********* ищем папку Osiris . закидываем CFG . инжектим.

    Мой конфиг для легита (У ЧИТА НЕТ РЕЙДЖА) :
    Чит естественно не мой. я просто скомпилировал его
     
    11 янв 2020 Изменено
  2. panacea
    panacea 12 янв 2020 DeadInDesignerClothes 1288 18 сен 2018
    Самое интересное в разделе misc, сидел 4 часа над читом ещё в YuQu лоадере (до этой темы) самый разнообразный функционал чита. Много всяких прикольных штук. По приколу гонять можно, но не долго.
     
  3. DenTor
    DenTor Автор темы 13 янв 2020 21 30 май 2017
  4. Mar_Kisss
    Mar_Kisss 13 янв 2020 Лучше иметь друга, чем друг-друга 125 14 сен 2018
    вероятность бана?
     
  5. DenTor
    DenTor Автор темы 13 янв 2020 21 30 май 2017
    Mar_Kisss, играю с вак байпасом. ниодин акк по вак не отлетел. только патрули.
     
  6. DenTor
    DenTor Автор темы 19 янв 2020 21 30 май 2017
  7. nevermind23
    nevermind23 19 янв 2020 40 14 дек 2017
    это я так понял чит с открытым кодом? просто на том же mpgh только обнова от 18 числа есть, а тут ты уже на сегодня обнова.
    --- Сообщение объединено с предыдущим 19 янв 2020
    а я тупой, тут в описании написано, сори.
     
  8. DenTor
    DenTor Автор темы 20 янв 2020 21 30 май 2017
    Да это чит с открытым исходником. Обнова вышла вечером 18 на 19. Просто я скомпилировал его только сегодня
     
  9. Андрей_75
    Не робит(
     
  10. gasury
    gasury 12 фев 2020 лгбт квадрат 19 19 апр 2019
    отпишите мне, если фикс нужен
     
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